Loadouts & Rank Kits

Configuration

Configuration for Loadouts & Rank Kits.

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Configuration (config.lua)

OptionDescription
Config.BridgeFramework, notifications, target, inventory ('auto' detects them)
Config.AdminSuper admins: framework groups, ACE and identifiers
Config.AdminIdentifierTypeIdentifier saved when you pick an online player as admin
Config.SettingsCommand / Config.OpenCommandCommand names (false to disable)
Config.DefaultsFirst-start values of the in-game global settings
Config.AccountsAccounts the claim price can be taken from
Config.UseDistance / Config.RequireNearNpcArmory distance and whether claiming needs an NPC nearby
Config.NPCDefault model, animation, max NPCs per job, target icon
Config.LimitsName length, max items / amounts per loadout, max price and ammo
Config.AlwaysAllowedItemsItems every job can save on top of the in-game whitelist
Config.CopyMetadata / Config.StripMetadataKeep attachments etc.; keys that are always removed (serial ...)
Config.RankKitPrice, account and cooldown of rank kits
Config.CallsignMetadataMetadata key shown as callsign in the boss menu
Config.ImagePathItem image folder ('auto' = your inventory's folder)
Config.DefaultColorMenu color for jobs without their own

server_config.lua (never sent to players): ServerConfig.DiscordBotToken.

Job logos (Jobs Manager → Custom Logo) can be an https:// link or a file you put in html/images/.

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