Banking & ATMs
Overview
A complete banking system: bank tellers and ATMs with a modern UI, deposits, withdrawals, transfers, full transaction history, a fines system for police (or any job), and society (
A complete banking system: bank tellers and ATMs with a modern UI, deposits, withdrawals, transfers, full transaction history, a fines system for police (or any job), and society (job) accounts that other scripts can use.
Features
- Bank tellers (NPCs with blips) and every ATM prop in the map
- Deposit / withdraw / transfer, animated balances, last transactions on the dashboard
- Full history with type filters and sorting, notification log
- Fines: jobs issue fines to nearby players, citizens pay them in the bank, history for officers, revoke unpaid fines, optional account freeze while fines are unpaid
- Paid fines go to the issuing job's society account
- Society accounts with exports + server events for your other scripts (boss menus, shops ...)
- Everything validated on the server: amounts, balances, job, distance, fine ownership; society balance changes are atomic (no double spending)
- Database tables are created automatically
Requirements
| Resource | Required |
|---|---|
| ox_lib (opens in a new tab) | Yes |
| oxmysql (opens in a new tab) | Yes |
| A framework (qb-core / qbx_core / es_extended) | Yes |
| A target script | Optional – falls back to a built-in "press E" prompt |
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