Personal Lockers

Overview

Rows of lockers where every character gets their own private storage. Players can upgrade their locker for more slots and weight; admins can open, clear or change any locker.

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Rows of lockers where every character gets their own private storage. Players can upgrade their locker for more slots and weight; admins can open, clear or change any locker.

Features

  • Any number of locker locations, each a row of locker props with an optional blip
  • One private stash per character, with levels (slots / weight / price per level)
  • Upgrade menu with cash or bank payment
  • Shows used slots and weight before opening
  • Admin menu + commands: open, clear, set level (by server id or citizen id)
  • Server-side checks: lockers only open near a locker location, upgrades only go one level up and the price always comes from the config
  • Database table is created automatically

Requirements

ResourceRequired
ox_lib (opens in a new tab)Yes
oxmysql (opens in a new tab)Yes
A framework (qb-core / qbx_core / es_extended)Yes
An inventory with stashesYes – ox_inventory, qb-inventory, qs-inventory (others: bridge/inventory/server.lua)
A target scriptOptional – falls back to a built-in "press E" prompt

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