Loadouts & Rank Kits

Overview

An armory menu for jobs. Players save their current gear as named loadouts and claim them again later. Every grade can get its own rank kit. Bosses manage their officers' loadouts

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An armory menu for jobs. Players save their current gear as named loadouts and claim them again later. Every grade can get its own rank kit. Bosses manage their officers' loadouts and the rank kits, and admins set everything up in game: jobs, item whitelists, armory NPCs and other admins with their own permissions.

Features

  • Personal loadouts: save your inventory (only whitelisted items), claim it again for a price
  • Rank kits per grade, set by the job's boss (from their inventory or item by item)
  • Boss menu: officer list, manage officers' loadouts (lower grades only), configure kits
  • In-game settings menu: jobs (title, color, logo, boss grade), item whitelist, armory NPCs (place them where you stand), global settings and an admin roster with levels and per-job permissions
  • Everything is checked on the server: job, grade, boss rights, admin permissions, whitelist, distance to the armory, prices, limits and cooldowns
  • Database tables are created automatically

Requirements

ResourceRequired
ox_lib (opens in a new tab)Yes
oxmysql (opens in a new tab)Yes
A framework (qb-core / qbx_core / es_extended)Yes
An inventoryYes – ox_inventory (recommended: keeps weapon attachments and slots), qb-inventory, qs-inventory or the framework's own
A target scriptOptional – falls back to a built-in "press E" prompt

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