Combat Log Detector

Overview

When a player disconnects, a floating panel appears where they left: name, server id, time, disconnect reason, identifier and (optionally) their photo. Perfect for catching "combat

View in store

When a player disconnects, a floating panel appears where they left: name, server id, time, disconnect reason, identifier and (optionally) their photo. Perfect for catching "combat logging" during roleplay situations.

Features

  • 3D panel at the exact spot the player disconnected (rendered with DUI – smooth, no lag)
  • Name (player or character name), server id, time, reason, identifier, photo
  • Press E near a panel to copy all its info to the clipboard
  • Positions are tracked on the server – a cheater can't move their own panel
  • Panels expire automatically; limit on how many exist at once
  • Only visible in a chosen routing bucket
  • Admin test command to preview the panel

Requirements

ResourceRequired
ox_lib (opens in a new tab)Yes
OneSyncYes (server-side positions)
MugShotBase64Optional – player photo on the panel (bridge/mugshot/client.lua for others)
A frameworkOptional – only for character names and the admin check

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